the street is waking up
trick or treat,on-chain.
creator fees fill the cauldron. every 5 minutes an ai ghost knocks on a holder's door. treat pays sol. trick curses your house. the cauldron tips on halloween night.
drag or scroll to walk the street
02 · how a knock works
a door, a seed,
a roll, a note.
- 1a ghost picks a doorsha256(round + recent blockhash) picks one holder's house.
- 2the seed rollsthe same seed decides treat or trick with the ghost's fixed odds. the ai never touches it.
- 3treat or tricktreat sends 2% of the cauldron. trick curses the house for an hour.
- 4the ghost leaves a noteclaude writes it from the house's real data, nothing else.
seed = sha256(round + blockhash)
the first knock shows its real seed here.
the first knock shows its real seed here.
03 · the knocks
notes on the doors.
no knocks yet. the first ghost goes out when the first holder moves in.
04 · the ghosts
three ghosts, three moods.
05 · the finale
the cauldron tips on halloween.
at oct 31 23:59 utc the whole cauldron splits across the last 10 knocks. later knocks get more.
--days
--hours
--min
--sec
06 · fair
the seed decides. not the ghost.
seed = sha256(round + ":" + blockhash)
door = u32(seed[0..4]) mod houses
roll = u32(seed[4..8]) / 2^32
treat = roll < odds[ghost]
mabel 0.55 · hex 0.30 · collector 0.40
self-knock treat 0.05
verify a knock
| # | ghost | door | roll | outcome | blockhash |
|---|